First, I wanna show you another character from the "PlayClub Project", it's Yuka, the mother.
BOTUPLAY CONTEST 3 - FREE STARLESS GAME KEY
Also, I'll be away for 2 weeks, I dunno if I'll be able to update next friday, but I'll try, and after that, I'll be off to Japan!
I suppose some you you remember this?
Yeah, it never got released. I wasted a huge amount of time on this one, mainly because, I was trying to make RPG Maker VX Ace to work as a Visual Novel, and it did what I wanted, but, I wanted decisions to impact the story, and I achieved that, the issue was that, it was a mess. The way I "programmed" it was, how should I say... not ideal. The most important decision had to rely on... the dish you choose at the start of the game, yeah! If you chose Sushi, you were mostly fucked >_>
That was the only way to make my system work, so, I continue doing the dialogues and such, and had more than half of the game done, but then, things started to get VERY complicated.
I won't go in too much detail, I'll just say that, the decision making in that game, was NOT optimal.
I looked for help, and someone made me a small script command that would solve all these issues. It would make me able to do a fluid story with no need for a single event for each decision path. THAT is a lifesaver command!
So, even "The Casting" was very small in scope, but a little bit too big for me, since I'm still learning everything as I go. With that said, some weeks ago I started a new one, way smaller and more straightforward, with a "type" of character that I've never used before.
Before I started doing this one, I tested out all of the "mechanics", including all of my hub mechanics, and everything works now, like, every fucking thing, so, I decided to go into Visual Novels once again.
I'm using PlayClub for this one already, and it has been way easier to to pose the girl now.
About the fate of "The Casting", I'm gonna make the game a bit bigger now, and will return to it some time later, after I finish this new Visual Novel.
Will talk about more stuff in the coming weeks.